gamedev
Let's Start!
Model: Free-to-Play, Price TBD. No IAP or Ads.
We just announced our game on the touchearcade.com. We'll publish posts here too and hope you, guys, like our 'two-girls' devlog. We have plans to release our game at the end of November 2017.

The game will run on the Unity engine. We're planning on releasing it for iOS devices first.

In the first release there will be 20 bright, diverse levels, all of them created manually (they won't be procedurally generated). The levels will not be connected to each other. As the game progresses, the player will have to solve increasingly complicated puzzles at the end of each level. They will also include several small tasks to complete in order to help the character reach the next location environments.